The videos cover subdivision surface modelling
techniques utilizing new action centers and falloffs, symmetry
improvements and sculpting. They also look at creating and animating
morphs, creating time-lapse effects using the new Physical Daylight
feature, as well as utilizing the Trackview to subtly edit the timing of
animations. The new modo 302 features are not looked at in isolation
from the rest of modo. They are incorporated into three very different
projects that allow you to understand the use of many other important
modelling and animation tools in modo.
The videos are narrated in English. Users of this video album should have a basic knowledge of modo to fully benefit from this content.